Visual Effects (VFX) Demo Reel
Campfire VFX used to symbolize player progression following boss fights
Enchanted Well Flames and Fog VFX communicating an ominous swamplike atmosphere for the Beldam Encounter
Mist VFX establishing a peaceful atmosphere for the Lady of the Lake Encounter
Thunder Cloud and Flaming Pillars VFX contributing to the intensity of the environment and shrouding the final boss, The Odds
3D Model Pipeline Process Work
Model is created using Blender and exported to an FBX format. Basic materials are applied to the model before exporting.
The model is imported into Unity.
Textures are applied to the model.
An outline shader is also applied to define the model's features.
The model is converted to a Prefab and added to its respective scene.
At this stage, the model's coloring and texture are adjusted based on the scene's lighting and skybox, ensuring contrast.