Released January 2026
Catch It! is a fast-paced endless reflex game where you must catch a ball at the right time.
If you catch at the right time, you will earn a point!
If you catch too late, it's game over!
Early catches do not earn any points and will not end the game.
Once you attempt to catch the ball, you will not be able to attempt to catch again. Time your catches wisely!
Solo Game Developer
(Unity, C#, Procreate)
Game Jam Submission
Theme: Don't Blink
Programming
Programmed a reflex-based game loop, where the target ball travels at variable speeds toward to the player.
Set up collision-detection for when a player reacts early, late, or on time.
Implemented procedural skybox changes, requiring the environment to be updated.
Art
Illustrated Hand, Logo, and Skybox art assets using Procreate.
VFX
Arranged in-scene camera and hand-drawn skyboxes to create an illusion of a 3D room.
Implemented an outline shader to establish ball visibility against changing background colors.
Audio
Used GarageBand and Apple Loops to create Menu Theme, Game Theme, and Catch SFX.