Set in the Roaring 20's, The Gilded Gala tasks players with attempting to successfully infiltrate the opulent mansion of famed socialite Lord Geldonsilfer during one of his rousing nightly parties.
Armed with distractions and disguises, the uninvited party sets forth to find the infamous Jewel Room, a locale as mysterious as the host himself.
Underneath the extravagant facade, all is not as it seems. Geldonsilfer's true identity hangs over the mission's success like a chandelier of deception.
Designed 10 unique in-game locations for players to explore within Geldonsilfer's Mansion
Introduced players to the module's world and lore in Adventure Start Debrief section
Developed a biography for Lord Geldonsilfer, the module's primary antagonist, for GM reference
Wrote detailed location descriptions for:
The Dance Floor
The Exquisite Zoo
The Gilded Stage
The Servant's Quarters
The Hallway / The Lobby
Co-Wrote location descriptions for:
The Jewel Room
The Parlor
Illustrated 10 Art Deco-inspired icons for each in-game location
Provided an illustrated, heist-inspired map for Game Master (GM) use
Designed the cover image for The Gilded Gala
Created a splash illustration for Geldonsilfer's true identity
Illustrated a character portrait for the Wonderous Item "The Tall Trench Coat"
Art Deco Vignette Illustrations