Rockin' Road Trip is a 2D strategy game, where the player assumes the role of an emerging rock band pursuing fame and fortune.
Rockin' Road Trip was designed to reflect the experience of a band looking for their next gig.
In order to accomplish this, the game design revolved around a procedural grid, serving as a way to simulate traveling through a city and encountering random events.
Lead Programmer, Game Designer, Audio
(Unity, C#)
Programming
Developed a grid-based movement system to allow players to move one space at a time.
Created a procedurally-generated grid system to randomize player encounters.
Collaborated with Lead Writer to implement narrative choices by developing a UI event-driven system.
Implemented a high score system to save the score of players who earned the highest Revenue and Fan count.
Game Design
Iterated and finalized player movement system to account for deducting in-game Revenue.
Created in-game video tutorial to ease transition between strategy and infinite runner-based sections of game.
Audio
Created in-game audio using GarageBand and Apple Loops